Nations Fealty

Nations Fealty

A nation can declare that is is loyal and sub-servant to another nation.

 

 

This is useful if you are a small nation and want to receive protection from a larger nation in exchange for items or services.

Nations can form a hierarchy of power, on the website map all the towns will appear as the top level nation.

 

/nation fealty accept - Allows you to accept an invite to swear fealty to another nation.

/nation fealty invite -- Allows you to invite another nation to swear fealty to you.

/nation fealty kick -- Allows you to kick a nation that has sworn fealty to you from your fealty group.

/nation fealty leave -- Allows you to leave a fealty you have sworn to another nation

/nation fealty uninvite -- Allows you to revoke an invite you sent to another nation to swear fealty to you.

Last Updated: Dec 30, 2024 4:33 PM

Was this helpful?

Didn't find what you were looking for?

Open Ticket