Nations Fealty
A nation can declare that is is loyal and sub-servant to another nation.
This is useful if you are a small nation and want to receive protection from a larger nation in exchange for items or services.
Nations can form a hierarchy of power, on the website map all the towns will appear as the top level nation.
/nation fealty accept - Allows you to accept an invite to swear fealty to another nation.
/nation fealty invite -- Allows you to invite another nation to swear fealty to you.
/nation fealty kick -- Allows you to kick a nation that has sworn fealty to you from your fealty group.
/nation fealty leave -- Allows you to leave a fealty you have sworn to another nation
/nation fealty uninvite -- Allows you to revoke an invite you sent to another nation to swear fealty to you.